Player (not to be confused with PlayerActorHakoniwa, the actual player) is a test player that can move, jump, and fall. The 'Attack' sensor would send a 'CapAttack' action. It has two hit sensors, 'Body' and 'Attack'. PlayerPowerGlove is an unused actor that would have been a power glove. The text around it is blurred, so there is no known context about this screenshot's existence. Taken from a seminar Nintendo privately held, the image below is cropped from a tweet of images from the seminar. The entries for every language are listed below:ĭie Odyssee benötigt noch !ĭe Odyssee heeft nog nodig! Under LocalizedData//MessageData/SystemMessage.szs/Home.msbt are two entries for the NPC, HomeMechanicNpc_RestShineNum and HomeMechanicNpc_GoKoopa. This NPC originally told the player how many more power moons the Odyssey needed, instead of the globe having a balloon message. The code for this object inits a (now removed) event called HomeMechanicNpc. ShineTowerNpc is a part of a bigger unused mechanic of the game.
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